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Marvel Avengers, cancelled (2011)

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At THQ I worked on a cooperative multiplayer game based on the Marvel Avengers franchise. The game employed a unique first person view that allowed players to get right into the middle of the action. It was an ambitious and challenging project as we had to experiment and solve tricky issues such as first person melee combat. Ultimately, as THQ's financial troubles mounted, our studio was closed and this project was cancelled. ​

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  • During pre-production I split my time between prototyping gameplay spaces and designing / testing enemy AI.

  • During production I moved onto level design full time and was ultimately given responsibility for 4 levels in the game. I white-boxed the levels with an artist and started placing enemy encounters, story / cutscene triggers and other objects in the game editor.

Avengers_1_edited.jpg

© 2026 Gerald Poon

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