
Gerald Poon
Lead / Principal Game Designer
Fab Marketplace: Dynamic Minimap System
An asset I made for the Unreal Engine Fab Marketplace for displaying a minimap. It can be integrated into any project without the need for setup or configuration. As with with all my other assets, ease of use is a core feature as I understand there are varying degrees of skill level amongst Unreal Engine users. It is currently rated 5/5 on the Fab Marketplace and was selected as a showcase asset on the front page of the store at launch.
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Customisation options include map scale, optional area description and animated actor icons.
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Can choose between a square or circle minimap.
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Allows tracking of objects outside the minimap area (displays them on the edge with an out of range indicator).
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Supports transitioning between adjacent areas and 'area within an area' overlapping setups such as an interior building within a larger overworld space.
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Simple blueprint functions to manipulate the minimap during runtime.
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Made entirely in blueprints, mostly using widgets and UMG.
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Can be dropped into any existing project with zero setup or configuration.
I made a city level to demonstrate some of the minimap features such as off screen icons, dynamically moving actors and transitioning between indoor/outdoor areas. I made this level out of reusable kit parts which I modelled myself in Blender. This city comes packaged free with the Minimap asset.